ABOUT

GPU4Vision is a project founded by the Institute for Computer Graphics and Vision, Graz University of Technology. We'd like to make cutting edge research results in the field of GPU-based vision algorithms publicly available. We use Nvidia consumer graphics cards and their CUDA framework. More...

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NEWS

2009-11-09 New Publication Online: Local, Semi-global, and Global Optimization for Motion Estimation
Link This PhD thesis on optical flow is written by our fellow researcher Werner Trobin.
 
2009-11-02 New Publication Online: A Variational Approach to Semiautomatic Generation of Digital Terrain Models (preprint)
Link This work will be presented at the 5th International Symposium on Visual Computing in Las Vegas, USA
 
2009-10-02 Software Update: FlowLib; New Software available: FlowLibGui
Link Update of our FlowLib package. This package supports Cuda 2.3 on Linux x64 and Windows XP 32bit. This version of the FlowLib was used for the demos at ICCV09 and NVIDIAs GTC 2009. Please note that from now on we also provide a GUI application as separate package to make it easy to play around with our optical flow algorithm.
 
2009-08-12 New Publication Online: Tracking as Segmentation of Spatial-Temporal Volumes by Anisotropic Weighted TV
Link This work will be presented at the EMMCVPR in Bonn, Germany
 

Previous news entries...

 

WHY GPUS?

Consumer graphics adapters have evolved from petite units with very limited general applicability to high-power computational devices, which are very flexible in terms of their usage. Their computational power and memory bandwith undertook vast increases during the last years. Offering high-level-language support, recent graphics hardware is able to outperform CPU clusters in a wide range of applications.

Computational Power Memory Bandwidth Computational Efficiency
Overview: Computational power, memory bandwith and efficiency of recent Nvidia GPUs compared to recent Intel desktop CPUs. (click to enlarge)

Modern graphics cards are highly parallel computational devices with fast shared memory. This allows for solving problems with high arithmetic density in realtime, which would take several minutes computed on CPUs. Computer vision problems usually fit perfectly to the architecture of modern graphics hardware, as beeing parallelizable and requiring plenty of operations on each pixel and its surroundings.

IMPRINT

Institute for Computer Graphics and Vision
Graz University of Technology
Inffeldgasse 16/II
A-8010 Graz, Austria
www.icg.tugraz.at

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